Dragon Age: Inquisition Modding Tools

All about modding tools for Dragon Age: Inquisition
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 Post subject: Test for new ModManager v0.49
PostPosted: Fri Apr 10, 2015 4:10 pm 
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Hey guys Dan asked if you guys will be kind enough to test the new mod manager and hear your results here is the link : https://docs.google.com/file/d/0B9ficZk ... RtRTA/edit

So in the download u will see 2 files the DAI mod manager exe and the dll file. Copy those files into Ehams old mod manager and delete/backup the old exe. You dont have to do the whole patch.daimond thing again it works for merging with either patch.daimond

What we are looking for is if ppl are experiencing crashes during the game with mods that haven't been updated in a while such as romance mods armor/weapon restriction mods and the big inventory mods

Please post if you are experiencing crashes in game

For me the merging went fine and could see all the mods in game but after 15-20 mins the game just crashes
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 Post subject: Re: Test for new ModManager v0.49
PostPosted: Sat Apr 11, 2015 5:23 am 
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I posted on the bioware group, but i'll say it here regardless. I tested it, and it worked perfectly fine for me. I didn't time how long I was in game, so I guess I can mess around for 15-20 to see if I experience what you did.

I made 2 new mods, and merged fine. Then loaded up the game without issue.
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 Post subject: Re: Test for new ModManager v0.49
PostPosted: Sat Apr 11, 2015 7:38 am 
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I'll give it a try tomorrow and let you know if I have any crashes.


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 Post subject: Re: Test for new ModManager v0.49
PostPosted: Sat Apr 11, 2015 5:56 pm 
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I have been running with a V0.49 merged patch now for about an hour and a half with no crashes.

I used Zhentar's patch.daimod for the merge.

I merged my usual grab bag of mods:

Spoiler:
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Spoiler:
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Some are older mods(they still use the data folder and .mft formats) and others are brand new. They cover the gambit in what they do.
(have I mentioned that I *might* be a modaholic?)

No issues with crashes as of yet.

Thanks to you all for working on this, you are all amazing!
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 Post subject: Re: Test for new ModManager v0.49
PostPosted: Sat Apr 11, 2015 6:55 pm 
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that's great news great to hear it :)


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 Post subject: Re: Test for new ModManager v0.49
PostPosted: Sat Apr 11, 2015 11:16 pm 
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I've been using MM 0.49 and DMT 1.27 extensively the past few days and I've had no troubles what so ever. Nice job Dan!!
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 Post subject: Re: Test for new ModManager v0.49
PostPosted: Mon Apr 13, 2015 6:54 am 
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everytime i hit merge the program hits some kind of loading loop and crashes. doesn't matter how many mods i use either.


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 Post subject: Re: Test for new ModManager v0.49
PostPosted: Mon Apr 13, 2015 2:30 pm 
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Works like a charm! I played about one hour and no crashes so far.
Merging process is very fast now. Thanks for that - I like it :D


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 Post subject: Re: Test for new ModManager v0.49
PostPosted: Tue Apr 14, 2015 2:49 am 
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I just tried to remerge my mods (added a couple, took out a couple) and the Alpha ModManager crashed. Turns out the mod that was crashing it was the Inventory Capacity configurable mod. I took that one back out and it merged fine. I still have my workaround for this, so it's not a big deal to me, but I thought I would let you know.


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 Post subject: Re: Test for new ModManager v0.49
PostPosted: Tue Apr 14, 2015 5:08 pm 
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Hey guys !

I tested the new version and MM always crashed while merging the mods when I tried to merge some configurable mods - Conversation Camera Zoom and Companion Color Configurator in my case. Disabled both and everything worked fine.


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