Dragon Age: Inquisition Modding Tools

All about modding tools for Dragon Age: Inquisition
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 Post subject: Re: DAI Modding tool to allow importing of textures
PostPosted: Thu Jan 15, 2015 2:20 pm 
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No ETA. I am not just converting the code over. I am working out the best way to handle it, and rewriting it so that issues people are having are a thing of the past, at the same time, I am also learning as much as I can about the way bundles are structured and accessed, this way, we should be able to have asset swapping, asset creation, asset importing, etc. instead of just replacement.


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 Post subject: Modding The Inquisitor Portraits
PostPosted: Mon Mar 09, 2015 3:05 pm 
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Hello,

So I've been following the steps in this tutorial.
I managed to do everything but I noticed they were working with an earlier version. Is it still doable with the new update?

Cheers!


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 Post subject: Re: DAI Modding tool to allow importing of textures
PostPosted: Mon Mar 09, 2015 3:29 pm 
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yes it still works with patch 5 :)
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 Post subject: Re: DAI Modding tool to allow importing of textures
PostPosted: Mon Mar 09, 2015 4:30 pm 
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LapisLazzuli wrote:
yes it still works with patch 5 :)

Ok, but in the update folder, the package file is saying version 6 :?:
I've tried changing it to a lower number, but then my game will say that it was saved in a different version.


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 Post subject: Re: DAI Modding tool to allow importing of textures
PostPosted: Mon Mar 09, 2015 4:41 pm 
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Yeah, Bioware officialy refers the latest patch to Patch 5 but the real version is 6 in the Update folder. I think it's so the patch version is always higher then the game. Not sure though.

Note that ModManager will add 1 too
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 Post subject: Re: DAI Modding tool to allow importing of textures
PostPosted: Mon Mar 09, 2015 4:42 pm 
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Alright, thank you :)
I'll fiddle about with it a bit and try to get it working


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 Post subject: Re: DAI Modding tool to allow importing of textures
PostPosted: Mon Mar 09, 2015 6:04 pm 
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LapisLazzuli wrote:
Yeah, Bioware officialy refers the latest patch to Patch 5 but the real version is 6 in the Update folder. I think it's so the patch version is always higher then the game. Not sure though.


I think to have heard something it's because Updatefolder-Patch 1 was set online at DAI's release and Bioware didn't give it a number...

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 Post subject: Re: DAI Modding tool to allow importing of textures
PostPosted: Mon Mar 09, 2015 9:22 pm 
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SarthesArai wrote:
LapisLazzuli wrote:
Yeah, Bioware officialy refers the latest patch to Patch 5 but the real version is 6 in the Update folder. I think it's so the patch version is always higher then the game. Not sure though.


I think to have heard something it's because Updatefolder-Patch 1 was set online at DAI's release and Bioware didn't give it a number...

yup

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 Post subject: Re: DAI Modding tool to allow importing of textures
PostPosted: Thu May 28, 2015 9:16 am 
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I'm getting crash while tool is "Loading mesh variation assets and constructing database."

Problem Event Name: CLR20r3
Problem signature: 01: DAIModdingTool.exe
Problem signature: 02: 1.0.0.0
Problem signature: 03: 54e16a67
Problem signature: 04: DAIModdingTool
Problem signature: 05: 1.0.0.0
Problem signature: 06: 54e16a67
Problem signature: 07: 27e
Problem signature: 08: 2c7
Problem signature: 09: N3CTRYE2KN3C34SGL4ZQYRBFTE4M13NB
OS Version: 6.1.7601.2.1.0.256.48
Language Code: 1045
Additional Information 1: 7757
Additional Information 2: 77575c5406f3b0ec499e52d9373fb49a
Additional Information 3: 5201
Additional Information 4: 5201dfda3c01663b1710d277ee0b6a09


I have installed SlimDX 2.0 and 4.0 both x86 and x64. NET framework is 4.5.2. Game patched to version 7, no mods no files changes, I only exported some textures by DAI_Tools and retextured them but I cannot implement them into game. As far as I know your tool is currently the only way to do that.

EDIT

Sorry for misleading, I didn't noticed it was obsolete version.


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